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Cube 2 sauerbraten aigo5
Cube 2 sauerbraten aigo5





cube 2 sauerbraten aigo5
  1. #Cube 2 sauerbraten aigo5 how to#
  2. #Cube 2 sauerbraten aigo5 software#
  3. #Cube 2 sauerbraten aigo5 code#

Soft shadowmap based shadows for dynamic entities. Smooth lighting for faceted geometry, and fast compiles. Lightmap based lighting with accurate shadows from everything including mapmodels,

#Cube 2 sauerbraten aigo5 software#

Rendering engine optimized for high geometry throughput, supporting hardware occlusion culling and software precomputed conservative PVS with occluder fusion. Machine gun, rifle, grenade launcher, pistol, fist.Ħ directional heightfield in octree world structure allowing for instant easy in-game geometry editing (even Two singleplayer modes: DMSP (fight a monster invasion on any DM map), classic SPħ weapons tuned for maximum satisfaction: double barrelled shogun, rocket launcher, Tactics, capture (domination/battlefield style), CTF (capture the flag), coop edit (!). Many multiplayer gameplay modes, most in teamplay variants as well: deathmatch, instagib, efficiency, Oldskool fast & intense gameplay (read: similar to Doom 2 / Quake 1). What follows is a list of the most prominent features. Some old random documentation bits from our previous wiki that don'tĬube 2: Sauerbraten is an open source project, and maintains constant development, yet it is very feature-rich and playable as a game.

cube 2 sauerbraten aigo5

Performance Guide: Things you can try to make the gameĮither run faster or look better on your machine.

cube 2 sauerbraten aigo5

'Why is the game behaving strangely?', and 'How do I fix the 'Hall of Mirrors' effect?'. Questions, like 'The game runs very slowly, how can I fix it?',

cube 2 sauerbraten aigo5

For more go visit theīeginners Guide: Go through the steps to get up and running.įrequently Asked Questions: Get the answers to some commonly asked This is just provided a short rundown of the most useful topics to new players,Īnd those looking for quick readable information. With the game and engine, contributed by the community which elaborates and breaks alot of the informationĭown into more digestable chunks. In addition to the documentation provided, the wiki has a lot of useful information for working

#Cube 2 sauerbraten aigo5 how to#

You will want to read (roughly this order):Ĭonfig: How to run the game, configure it for your machine, and extend it with scripts.Įditing Tutorial: A guide to making maps.Įxample RPG Game Information: Information on running, building, or scripting the example RPG game. Section below carefully before starting ANY kind of project based on this engine).

#Cube 2 sauerbraten aigo5 code#

The source code for the engine used in these games is Open Source (ZLIB licence, read the 'License' Of your problem, and your operating system/hardware/software setup, while refraining from wild accusations.Ĭube 2: Sauerbraten is a multiplayer/singleplayer FPS freeware game project. You can try posting to a relevant thread, or creating your own, being sure to supply a good description Still have any questions, you can try searching the forums. Sauerbraten IRC Channel: Online public chat with Cube developers, supporters and fans, via the QuakeNet IRC Network.Ĭube Forums: If after reading the documentation and wiki you Quadropolis: Online Cube Engine community, with user made maps, mods, and scripts. Here are some places of interest on the internet, which are related toĬube and Cube 2 Engines: Start Page for the Cube Engine series.Ĭube 2: Sauerbraten: The Sauerbraten FPS (First Person Shooter) Homepage. First of all, welcome to Cube 2: Sauerbraten! To start off, if you are looking for help with the game itself, refer to theĭocumentation below.







Cube 2 sauerbraten aigo5